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<!DOCTYPE html>
<html>
	<head>
 		<meta name="viewport" content="width=device-width">
		<meta name="description" content="A set of tools for working with Rec Room Circuits.">
		<meta name="author" content="recnet/winrg">
		<title>Aleteoryx's CV2Utils</title>
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		<link rel="manifest" href="/pwathings/manifest.json" />

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	<body>
		<div id="logo"><img src="/pwathings/icons/400x.png" alt="logo"/></div>
		<h1>Welcome to CV2Utils!</h1>
		<p>
			This is a little project of mine.
			Below you'll find a collection of tools for understanding and explaining CV2, as well as playing with it out-of-game.
			This site is in a perpetual state of work-in-progress, but there's a changelog below, too.
		</p>
		<ul>
			<li><a href="/searcher">Chip Searcher</a></li>
			<li><a href="/grapher">Chip Grapher</a></li>
			<li><button id="enabler" onclick="reloader();">Click to enable offline use!</button></li>
		</ul>
		<section id="changelog">
			<article>
				<h1>June 6, 2022 - The Three Clicks Edition</h1>
				<hr/>
				<ul>
					<li>Built a proper homepage.</li>
					<ul>
						<li>Revamped the install code.</li>
						<li>Added Changelog</li>
					</ul>
					<li>Continued work on type inference logic.</li>
					<ul>
						<li>You can view it at <a href="/types.html">types.html</a>, by opening the DevTools console.</li>
						<li>The actual logic is contained in <code>/lib/types.js</code>.</li>
					</ul>
				</ul>
			</article>
		</section>
	</body>
</html>