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<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="width=device-width">
<meta name="description" content="A set of tools for working with Rec Room Circuits.">
<meta name="author" content="recnet/winrg">
<title>Aleteoryx's CV2Utils</title>
<link rel="manifest" href="/pwathings/manifest.json" />
<link rel="manifest" href="/pwathings/manifest.json" />
<link rel="stylesheet" href="style.css" />
<script>
var reg;
window.addEventListener("load", async function() {
reg = await navigator.serviceWorker.getRegistrations();
if (reg.length) document.getElementById("enabler").innerText = "Click to refresh the Service Worker!";
});
const reloader = () => Promise.all(reg.map(r => r.unregister())).then(() => navigator.serviceWorker.register('/worker.js', {scope: '/'}));
</script>
</head>
<body>
<div id="logo"><img src="/pwathings/icons/400x.png" alt="logo"/></div>
<h1>Welcome to CV2Utils!</h1>
<p>
This is a little project of mine.
Below you'll find a collection of tools for understanding and explaining CV2, as well as playing with it out-of-game.
This site is in a perpetual state of work-in-progress, but there's a changelog below, too.
</p>
<ul>
<li><a href="/searcher">Chip Searcher</a></li>
<li><a href="/grapher">Chip Grapher</a></li>
<li><button id="enabler" onclick="reloader();">Click to enable offline use!</button></li>
</ul>
<section id="changelog">
<article>
<h1>June 2, 2022 - The Three Clicks Edition</h1>
<hr/>
<ul>
<li>Built a proper homepage.</li>
<ul>
<li>Revamped the install code.</li>
<li>Added Changelog</li>
</ul>
<li>Continued work on type inference logic.</li>
<ul>
<li>You can view it at <a href="/types.html">types.html</a>, by opening the DevTools console.</li>
<li>The actual logic is contained in <code>/lib/types.js</code>.</li>
</ul>
</ul>
</article>
</section>
</body>
</html>
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